Hobby
01
Machi Koro
2–4 players30 min2012
A light city-building game of cards and dice. Roll dice to trigger your buildings, collect coins and race to finish four landmarks. What you buy decides which rolls pay you, so every card is a small bet on the dice.
dice · city building · family weight
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Hobby
02
Magic: The Gathering
2 players20 min+1993
The original collectible card game and still the biggest. Build a 60-card deck from five colors of mana, then duel to drop your opponent from 20 life to zero with creatures, spells and combos. Half the game is deck building; the other half is outthinking the person across the table.
TCG · deck building · competitive
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Hobby
03
Mamma Mia!
2–5 players30 min1998
A pizzeria card game with a memory twist. Play ingredient cards onto a shared pile, then fulfil orders from memory; remember what is already in the oven and you bake more pizzas than anyone else.
memory · family · food
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Hobby
04
Mandala
2 players30 min2019
A two-player card game about building mandalas together. Cards go into shared mandalas that either player can claim, so every card you play is both an offer and a threat. Quiet, tense and very replayable.
two-player · abstract · set collection
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Traditional
05
Manille
4 players30 min
A Filipino trick-taking game for four players in partnerships. The ten of each suit — the manille — is the highest card, and bidding decides trump. Win the tricks holding the valuable cards and you take the pot.
trick-taking · partnership · Filipino
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Traditional
06
Mao
3–8 players30 min
A shedding game where the rules are secret. Nobody explains them; you learn by being penalised for breaking them. Empty your hand first to win, and try not to be the person who asks what the rules are.
shedding · party · hidden rules
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Hobby
07
Marvel Champions: The Card Game
1–4 players45–90 min2019
A cooperative Living Card Game. Choose a Marvel hero, build their 40-card deck and team up to stop a villain's scheme before it completes. Each hero flips between hero and alter-ego form, and every scenario plays differently.
co-op · LCG · superhero
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Digital
08
Marvel Snap
2 players3 min2022
Marvel's three-minute digital card game. Twelve-card decks, six turns and three locations; win two of the three locations and you win the match. Tiny decks and fast matches made it one of the most played card games on mobile.
digital · mobile · quick
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Hobby
09
Mascarade
2–13 players30 min2013
A bluffing game where nobody is sure who they are. Role cards are shuffled and swapped under the table, then players claim a power — and anyone can challenge. Memory, lying and chaos in equal parts.
bluffing · hidden roles · party
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Traditional
10
Mau-Mau
2–6 players15 min
The German ancestor of Uno. Match the top card by suit or rank, use action cards to skip, reverse or make others draw, and shout “Mau” when you are down to one card. Fast, simple and played everywhere in Germany.
shedding · family · German
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Traditional
11
Maw
3–5 players30 min
An Irish cousin of Spoil Five. Five cards each, win three tricks to take the pot, and the five of trumps beats everything on the table. Old, sharp and best with five players.
trick-taking · Irish · historic
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Hobby
12
Meadow
1–4 players60–90 min2021
A gentle drafting game about watching nature. Draft cards from a shared market to build a meadow of plants and animals, scoring for habitat chains and variety. Pretty, calm and quietly competitive.
drafting · tableau building · nature
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Family & party
13
Memory
2+ players10–20 min
The matching-pairs game every child learns first. Lay the cards face down, flip two at a time and keep the pairs you match, remembering what you have already seen. Also called Concentration or Pairs.
matching · kids · traditional
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Family & party
14
Mhing
2–6 players30 min
Mahjong without the tiles. A dedicated card deck replaces the tiles, and players race to complete a fourteen-card hand of sets and runs. All the puzzle of mahjong, none of the table-shuffling.
mahjong · rummy-like · family
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Family & party
15
Mille Bornes
2–6 players45 min1954
A French racing game of 1,000 kilometres. Play distance cards to move, hazards to stop your rivals and safety cards to protect yourself; the first player to reach exactly 1,000 km wins. Cruel and wonderfully petty.
racing · take that · French
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Hobby
16
Millennium Blades
2–5 players90–120 min2015
A card game about card games. In real time you open packs and trade to build a collection, then compete in tournaments with a deck that mimics a fictional TCG. Loud, heavy and unlike anything else.
heavy · real-time · deck building
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Hobby
17
Mindbug
2 players15 min2022
A two-player duel with a nasty twist: each player starts with three mindbugs that can steal an opponent's creature the moment it appears. Ten-card decks keep games fast, and every play is a bluff about what you can steal.
two-player · dueling · bluffing
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Hobby
18
Mint Works
1–4 players10–20 min2017
A worker-placement game in a mint tin. Place workers to buy plans and build them, spending mints as currency; the most points after the last plan is built wins. Fifteen minutes, tiny box, real decisions.
worker placement · micro game · travel
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Traditional
19
Mistigri
3–4 players20 min
Two games share the name. The old French trick-taking game is for three or four players; the modern children's version is an Old Maid variant where the Mistigri — a cat card — is the card nobody wants to be left holding.
trick-taking · kids · French
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Traditional
20
Mizerka
3–5 players30 min
A Polish trick-taking game of the quota-whist family. Bid how many tricks you will take, then try to hit the target exactly; missing it costs you. The name means “miserable”, which tells you how the scoring feels.
trick-taking · bidding · Polish
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Hobby
21
Modern Art
3–5 players45 min1992
Knizia's auction classic. Buy and sell paintings by five artists over four seasons, and remember that an artist is only worth what the table pays for them. Bluffing, valuation and one perfect sale.
auction · bidding · Knizia
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Family & party
22
Monikers
4–16 players30–60 min2015
Charades with a deck of names. In round one you describe the cards, in round two you use a single word, and in round three you act them out silently. The same deck gets funnier every round.
party · charades · large group
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Family & party
23
Monopoly Deal
2–5 players15 min2008
The card-game version of Monopoly, and the one most families actually finish. Collect properties, charge rent and swap cards; the first player to complete three full property sets wins. Most games take about 15 minutes.
set collection · take that · family
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Traditional
24
Monte (Three-Card Monte)
2+ players5 min
The street con, included for honesty. Three cards, one queen and a shuffle you are invited to follow. You will not win — the game is built so that you cannot — but it is the most famous card game starting with M that nobody should play.
street game · con · historical
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Hobby
25
Morels
2 players30 min2012
A two-player game about foraging for mushrooms. Walk a path of forest cards, pick mushrooms and cook sets for points; the friend who takes the card you needed is the whole game.
two-player · set collection · nature
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Hobby
26
Mottainai
2–5 players20–30 min2015
A dense card game about making art. Every card can be a work, a material, a tool or a task, and you must choose one use while your opponents get the leftovers. Small deck, big decisions.
multi-use cards · engine building · dense
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Hobby
27
Mü
3–6 players45 min1995
A modern trick-taking game with bidding, trump and partnerships. The top bidder names trump and picks a partner, then everyone fights over tricks. More negotiation than most trick-takers, and much louder.
trick-taking · bidding · partnership
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Hobby
28
Munchkin
3–6 players60–120 min2001
A parody dungeon crawl in card form. Kick open doors, fight monsters, collect loot and stab your friends in the back on the way to level 10. The first player to reach level 10 wins — and the rest of the table will do everything to stop them.
parody · backstabbing · dungeon crawl
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Traditional
29
Mus
4 players30–45 min
A Spanish game for two teams of two, played with a 40-card Spanish deck. Partners signal their hands with gestures, then bid across four rounds — grande, chica, pares and juego — to win chips. The signals are half the fun.
trick-taking · partnership · Spanish
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Hobby
30
Mystery Rummy: Jack the Ripper
2–4 players30 min1998
Rummy with a murder mystery on top. Collect evidence and melds while the Ripper card stalks the table, and try not to be holding it when the case closes. The first of a whole series of themed rummy variants.
rummy · mystery · series
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Hobby
31
Mystic Vale
2–4 players45–60 min2016
A deck builder where you upgrade cards instead of adding them. Transparent cards stack into stronger actions, and you push your luck to grow the most valuable vale before the deck runs dry.
deck building · card crafting · push your luck
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